Age of Empires I The Rise Of Rome + Expansion Rip Free Full Version Download
SIZE: 90MB
The Rise of Rome features a new Roman
architectural design, shared by all four new civilizations, the Romans,
Palmyrans, Macedonians and Carthaginians. Four new researchable
technologies have been added. Additional new features include five new
units, four new random map types, and a larger map size option.
Pathfinding for all units is also considerably improved.
Gameplay-wise, the expansion
introduced numerous interface tweaks, such as unit queuing, the ability
to double click a single unit and highlight others of the same
unit-type, balancing damage done by catapults, and the option to
increase the population limit beyond 50 (only in multiplayer games). By
installing the 1.0a update, it is also possible to use the period key to
cycle through idle villagers
New music was composed for this expansion, which replaced the original score entirely.
GamePlay:
Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age
empire. To assure victory, the player must gather resources in order to
pay for new units, buildings and more advanced technology. Resources
must also be preserved, as no new resources become available as the game
progresses, for example, trees that are cut down will not grow back.
Twelve civilizations are available.
Each with individual sets of attributes, including a varying number of
available technologies and units. Each civilization has technologies
unique to them, so that no civilization possesses all the technologies
possible within the game.
A major component of the game is the
advancement through four ages. These are the Stone Age
(Mesolithic/Nomad/Paleolithic), the Tool Age (Neolithic/Chalcolithic),
the Bronze Age and the Iron Age. Advancement between ages is researched
at the Town Center, and each advancement brings the player new
technologies, weapons, and units.
The game features four single-player
campaigns in which the player is required to complete specific
objectives. Campaigns are a collection of scenarios which are completed
in a linear fashion. The campaigns follow the history of the Egyptian,
Greek, Babylonian and Yamato civilizations; there's also a complete
campaign specially made for the demo version that takes place in the
Hittite empire.Aside from the campaigns, there is a game mode called
"random map", in which a different map is generated for each new game.
Variations of random map, such as the resource-heavy "death match", are
also available.
Modes
Age of Empires also facilitated
online and network play with up to 8 people simultaneously. Because the
network play is less sophisticated than that of modern games, lag and
disconnections often occur.
Until 19 June 2006, multiplayer gameplay was supported by Microsoft Gaming Zone.
At that point, the Zone abandoned support of most CD-ROM games,
including Age of Empires and Age of Empires II: The Age of Kings.
The creation of user-made scenarios
or series of scenarios (campaigns) for the game was made possible using
the Scenario Builder. This tool is simpler and easier to learn than
comparable editors used in more modern games, but it has fewer
capabilities as a result. Ensemble Studios used the Scenario Builder to
make the single-player campaigns which shipped with the retail game.
Various unofficial sites exist where custom scenarios can be submitted
and downloaded. In late 2005, it was discovered that by modifying
various data files, units present
in the beta versions of the game could be made available in the editor.
Some obscure units include a spaceship and a hero that changes
ownership when units move near it. Through data editing, the rules of
unit placement can also be modified. This allows units to be placed on
any terrain and on top of other units, which creates new possibilities
for design. Other significant discoveries include new terrain templates,
a mode to treble each unit's hitpoints, and a tool to edit map sizes.
Civilizations:
Players choose to play as one of 12
civilizations. The civilizations are sorted into four distinct
architectural styles, based on East Asian, Mesopotamian, Egyptian and
Greek architecture, which determine their in-game appearance.
The 12 civilizations are:
Group No.1.Greek Style
Greeks
Minoans
Phoenicians
Group No.2.Egyptian style
Egyptians
Assyrians
Sumerians
Group No.3.Babylonian style
Babylonians
Persians
Hittites
Group No.4.Asian style
Shang
Choson
Yamato
* Just Click on ( EMPIRESX.EXE ) to play the Rise of Rome expansion.
MINIMUM REQUIREMENT:
OS: WIN 98 / WIN XP / WIN VISTA / WIN 7
Processor: 90 MHz CPU
RAM: 16 MB RAM
HARD DISK: 80 MB
RECOMMENDED REQUIREMENT:
Processor: 1Ghz CPU ( pentium 3 )
RAM: 64MB
HARD DISK: 128MB
* Just move the folder to where ever you wish it to be. Then to run the games.
* Just Click on ( Empires.exe ) to play Age of Empires 1. To play the expansion * Just Click on ( EMPIRESX.EXE ) to play the Rise of Rome expansion.
* This
game has been tested on a windows 32bit vista system and should work on
all platforms and hopefully Win7.
Fuck you Francis Henderson you are a scumbag.
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